Synoptic Project – Update (22/03/2017)

Today we had a meeting to discuss our current progress on our Synoptic Project, Treasure Island.

We have created an island which we can use to reference models as well as test game assets. This is a huge step for the project as now we can start adding models to the environment once they are completed and textured.

This also means that we can further incorporate the stylized look to the assets ans endure it matched the environment and feel of the experience.

We have also made changes to things such as how the game starts out as now that the deadline is approaching the things we would like to do would need more time to complete and aren’t as important.

We are now focusing on our MVP of an environment in which the player can walk to the treasure chest and complete the game. We will be sure to mention our future plans for the experience such as more exploration and how we can expand the aim of the experience.

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