Creative and Technical Modelling 2

I have updated my design of the cyborg arm slightly.

Today I have begun to model the arm. I have started by constructing a low poly version I can take into Mudbox and add further detail to bake down. I followed a YouTube tutorial to get the general arm shape for the base, I then began to modify the model similar to my own design. So far I have added the shoulder plate as well as some wires near the wrist area.

So far I am happy with how the model is turning out. My next step will be to finalize the low poly version and take it into Mudbox.

So far, I feel like I could improve the model by making the wires more relaxed and not as rigid and unrealistic, as they don’t seem to look right on the model and look too stiff. I liked how the shoulder plate turned out, as it was easier than I thought it was going to be.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s